Jakalistan, 29 November 2000: There have been reports of an escalation in
violence in the east of the country when an United Nations-led
checkpoint was ambushed by militia from an unknown faction.
The UN peacekeepers were accompanied by police from Serbia, who are
working in collaboration with the UN-stabilising mission as part of
JFOR. The international forces were overseeing the recent elections , the first
since the country was plunged into war following the breakup of the
Soviet states, in the Mukha Valley.
The attacking force included armour, most likely T-55 tanks, along with
infantry armed with RPGs and mortars. The official death toll has not be confirmed, but
unofficial reports are stating around 20 men were killed or seriously
wounded.
Serbian Prime Minister Minić, also facing turmoil back home since the
Bulldozer Revolution, denounced the attacks and vowed to send more
troops to support the humanitarian response in the tiny republic nestled
in the Caucasus mountains.
Jack, Liam and I met up to play an introduction game of Crossfire, using the 'Roadblock on Highway 120' scenario from the 'Hit the Dirt' scenario supplement. With Jack umpiring (of sorts) Liam took on the role of attacker, with myself defending the roadblock. But as we were all so excited to wargame for the first time in months (as Melbourne had been in lockdown due to COVID-19), we forgot the minefields and barbed wire I was supposed to have to help me defend. That didn't bother me.
Some photos of the game (Liam attacking from the top of the screen towards me):
I defended in depth, which worked to a degree, but my fields of fire
weren't as good as they could of been. The mortar and HMG on my left flank held up Liam's attack there all game. I also found it challenging (in a
good way) to really think about the sequencing of orders (like in Blood
Bowl), there was many frustrating moments the initiative passed between
us.
Dinner was a chicken wrap from Knafeh Nabulseyeh, a
Palestinian place up the road. Perfect modern conflict-themed interior
and great food. Will definitely go back.
Eventually the weight of Liam's attack broke me, as his T-55s pushed their way down the road, weathering the completely ineffectual RPGs (they needed 6s to hit - we proxied them as Panzerschrecks - this worked well). Worked out to be a slight victory to Liam, I needed to have a little more reserve to counter this punch.
A note on the name of the valley the battle took place in our imagi-nation - Mukha is "Oak" in Georgian to match the location of the game (Oakleigh/Hugesdale) and I substituted "Valley" instead of "-dale".
No comments:
Post a Comment